Humans vs Zombies is a moderated outdoor tag-like game which runs over the span of a week on campus. The game involves bandannas for team identification purposes, Nerf weapons and socks for human defence against zombies, and a website to keep track of the constantly changing teams. All players start the game as humans and a small number are chosen to be the initial zombies. All players wear special game bandannas (on their heads if they are zombies or on their arms if they are humans) and go to university as normal. If a zombie tags a human, that human will become a zombie and will be able to tag more humans. Lecture halls, laboratories, libraries etc. are off limits for the game, but the areas in between are not.

The aim of the humans is to outlast the zombies by surviving until the end of the week,  while the zombies aim merely to wipe the humans out entirely. The humans do have one thing going for them though – they are able to stun zombies by throwing socks, balls or shooting foam nerf-gun darts at them. For the humans to have any chance, they will have to work together to avoid being overrun.

To make things even more interesting, the game moderators will be running specific missions for both zombies and humans to complete. Completion of these missions will give certain advantages (or will incur certain penalties if not completed).

Everyone can play Humans vs Zombies – you do not need to be an ANU student to play. However we expect most players to be present, on campus, from 9:00am-5:00pm for at least 5 days of the week. Exceptions can be made for people who have some work or school commitments. However as being absent gives you an unfair advantage we ask that if you will be unable to participate in the majority of the game that you abstain from playing.

To learn about the rules more specifically, please check out the rules page.


Not much equipment is required to play Humans vs Zombies. We will provide you with game bandannas, cards and any other auxiliary items needed to play. Humans will (almost certainly) want weapons to defend themselves – these are not provided by the club and will need to be purchased yourself. All weapons must pass stringent safety requirements before being used; as a rule of thumb you should be able to shoot it into your eye at close range without harming yourself.

To find out more about weapon types and see store locations, check out our weapons page.


HvZ was invented at Goucher College (Baltimore, MD, USA) by Brad Sappington and Chris Weed in 2005 and has since spread to over 300 universities around the world. The game has been extremely popular worldwide with games ranging in size from 50 – 12,000 players. The original creators of the game run the website http://www.humansvszombies.org from which they offer free game web hosting and try and coordinate the game at an international scale.

HvZ @ ANU was founded in 2009 by a small group of first years students. A large amount of work went into creating Australia’s first ever Humans vs Zombies game and it was a huge success with ~250 players in attendance. The club has since expanded and we intend to become one of the largest and most successful clubs on campus. We intend to run one HvZ game at the beginning of each semester (in addition to various other events held throughout the year). Participation in each game costs $5. This money is used to cover various club expenses, including pizzas and bandannas used in the game. We are entirely non-profit; all money earned goes into the game and club.